Turret Control
I made this as a way to learn how to make games. I used Godot. It fully simulates a corridor with target spawning, movement, tracking and targeting. All the turret options work and effect the way the turret sensors work.
I made this as a way to learn how to make games. I used Godot. It fully simulates a corridor with target spawning, movement, tracking and targeting. All the turret options work and effect the way the turret sensors work.
Comments
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This is really cool, I love this! The UI is fun to play with, though it'd be nice if testing new options on a new wave was a little quicker! And maybe some indicator of how well it's working, like a motion tracker :)